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Unread 14-01-2009, 23:16
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AKA: Ben Kellogg
FRC #2429 (LCEC)
Team Role: Programmer
 
Join Date: Dec 2007
Rookie Year: 2008
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Re: Autonomous Strategies

Quote:
Originally Posted by Rick Wagner View Post
It may be impossible to get away from a good opposing PS shooter in autonomous mode quickly enough to avoid one or two moon rocks scored. Once away, however, the question remains, what to do fro the remaining 10 seconds or so. All three alliance partners can't go to the outpost to get an empty cell, but I think one should. The two others could lurk in their home corners until the driver controlled period starts. If a robot has good autonomous tracking and shooting, then it may be worth the risk to pursue a robot, even to its friendly outpost or fueling station because as long as it points in the right direction, a five foot tall robot will make it difficult for even a good human shooter to score.
I like this suggestion. But some improvements might be 1 bot goes to empty cell, and the others could get into a good position for teleop, because I'm not so certain that your alliance corner is where you want to be at the beginning of teleop.
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