Quote:
Originally Posted by CraigHickman
I still think it's ridiculous that FIRST plans to punish teams for doing the assigned task TOO WELL. I mean honestly, this game has started to tick me off a little bit. First they lock the bumper rules down enough to limit any major chassis innovation, next they punish teams for being good at what they're told to do?
I guess no skill goes unpunished...
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Looking at things this way, you could potentially say that FIRST has been "punishing" teams since...
2008 - Ranking Points = Loser's Score
2007 - Ranking Points = Loser's Score
2006 - Ranking Points = "unpenalized score of winning or losing alliance, whichever is lower"
2005 - Docs no longer available on FIRST's site (that I can find)
2004 - Same
2003 - "
Both teams in thewinning alliance get their own score plus twice the losing alliance’s score in EP's"
2002 - "
Each team in the winning alliance receives triple the number of match points of the losing alliance in QPs"