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Re: So, do we rely on our payload specialist?
One thing that stuck out to me from 2006 and 2007 that I don't think teams pay enough attention to is properly training the human player. Just letting them chuck balls (and in 2007's case tubes) indiscriminately they would either waste balls (by chucking the ball when it wasn't your scoring period) or get rings caught on robots in 2007 thus neutralizing a robots ability to score (can't possess two rings at once).
How many times this year are we going to witness Payload Specialists scoring on their own robot or alliance because they can't aim straight, aren't looking where they're throwing or have no clue what color their alliance is or what teams are on it. It's not as far fetched as it seems. I swear at least 25% of the teams out there act like every day of the competition is Thursday and are just doing their own thing with no plan whatsoever of what their going to do and taking their alliance partners down with them. That's why it is very important that ALL team members read and understand the rules of the game.. Not just the drivers.
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