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Re: Throwing Orbit Balls
A friend of mine and I were playing with some different throwing styles last week and I found that I like an overhead style more than anything. I'm not going to be the Human Player (Payload Specialist) this year but my insight might help out.
When I used an over hand style (I think it was referred to as a tomahawk style of throwing in an above post) I could throw it faster and more accurately but they had a high tendency of bouncing out at close range. When throwing at middle and long range distances it was clearly the best way of throwing for me. The balls almost always flew straight and didn't have much of an arc so I could throw them right into the goal. This style is probably only going to be advantageous for taller HP's because they can reach higher than the Driver's Station wall.
My friend on the other hand, used a more traditional Basketball Jump Shot move. He's a little on the shorter side (Perhaps 5' 6" to 5' 7") and it worked very well for him. He found that it allowed him get more of a downward motion on the ball because they traveled in more of an Arc. This style is great for close range and mid range shots but we'll have to see if the balls will travel fast enough to be effective long range.
As for the HP at the Outpost Station, I was sizing it up yesterday. It'll be a hard shot if you're strapped into the chair but they'll have the advantage of never having to shoot long range. My Friend and I both think that a Jump Shot/Overhead Soccer style of throwing may be best here. This where height of the HP may be crucial because of the height of the wall.
This year's HP is going to take a lot more skill than in any game I can remember. A Good HP'll have to have a lot of practice under their belt as well as the ability to make split second decisions on where to deliver their Empty and Super Cells.
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-Dustin Benedict
2005-2012 - Student & Mentor FRC 816
2012-2014 - Technical Mentor, 2014 Drive Coach FRC 341
Current - Mentor FRC 2729, FRC 708
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