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Unread 20-01-2009, 12:44
ScottOliveira ScottOliveira is offline
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Re: Q: How many balls can HP throw at once???

Quote:
<G40>
GAME PIECE Interaction – With the exception of PAYLOAD SPECIALISTS, no TEAM member may manipulate GAME PIECES at any time during the MATCH. Violations will result in a PENALTY.
A. At the start of the MATCH, the PAYLOAD SPECIALIST shall not be in possession of any GAME PIECE. Violations will result in a PENALTY.
B. At any time after the start of the MATCH, a PAYLOAD SPECIALIST may enter a GAME PIECE into play (e.g. launch a MOON ROCK into the CRATER or pass an EMPTY CELL through the port in the OUTPOST shield to a ROBOT).
C. PAYLOAD SPECIALISTS retrieving GAME PIECES passed from the CRATER through the AIRLOCK / FUELING PORT must use the provided tongs to pick up the GAME PIECE from the floor. Failure to do so will cause a PENALTY to be assessed.
D. The PAYLOAD SPECIALISTS is permitted to reach through the FUELING PORT with the provided tongs to manipulate GAME PIECES in the “dead space” between the AIRLOCK and the FUELING PORT. However, any contact with a ROBOT while doing so will be considered a violation of Rule <S02>.
Emphasis mine.

Perhaps lawyering the rules, but it does specify "a GAME PIECE". I believe the intent would be it is acceptable to throw multiple pieces, but it isn't necessarily so 'cut and dry'. It might also be worth having them specify whether multiple different types of game pieces can be thrown at the same time, e.g. a super cell and a moon rock.

I think that there are definitely situations where it could be better to throw multiple balls. The very beginning of the match could be one, as well as the very end. If there is only a second or two left and the payload specialist finds they have 2+ balls remaining, being able to 'shotgun' a robot isn't a bad idea. (Although care would certainly need to be taken that the balls don't get into a friendly trailer).