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Unread 23-01-2009, 16:27
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Re: Implementing Traction Control for an advantage in the 2009 game

Quote:
Originally Posted by Bongle View Post
Yeah, that's exactly what I'm thinking. Even with our rolling-average filtering, the accelerometer is ridiculously noisy.
We were given a +/-3g accelerometer, and our robots can accelerate at around +/- .05g (based on the published COF). Therefore, we can only use a ridiculously small portion of the range of the ADC.