View Single Post
  #93   Spotlight this post!  
Unread 25-01-2009, 00:48
Charlie_A Charlie_A is offline
Registered User
FRC #1721 (Tidal Force)
Team Role: Programmer
 
Join Date: Dec 2007
Rookie Year: 2002
Location: Concord, N.H.
Posts: 8
Charlie_A is an unknown quantity at this point
Re: Implementing Traction Control for an advantage in the 2009 game

Hi, i'm a rookie programmer this year, our team has gone with LabView. I was just wondering if anyone could explain to me how to filter the joystick to limit acceleration, and/or how the how the filtering will effect the acceleration.

Thanks in advance,
Charlie