Quote:
Originally Posted by Akash Rastogi
Just pointing out what I see as the obvious, BUT, all I know is no matter what your strategy (and yes I've played out a CRAP load of strategies in my head) you will be compromising something, whether it is you getting scored on, or you having to not score on other robots.
Think about the best strategy you think will take place on the field, and then just think about the cons of it. Not the pros.
P.S. If you can come up with a strategy that you think has no compromises, PM or IM me and we'll talk about how wrong you are... 
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Stogi, yes we are just talking about theoretical strategies based on assumed circumstances and robot capabilities but speaking here is very useful. You're right, no strategy is ever completely without flaw but what we're trying to do here is get feedback on prospective strategies. Shoot me an IM When you get a chance tho.
To get back on topic, A friend and I came to a realization this week. For most robots, including our own, it'll be extremely difficult to get and score a single isolated ball (Super Cell) in 20 seconds. So we figured out the best way for our team to score them:
We'd make sure that both of our Human Players on either end have at least one Super Cell engaged by the last 30 seconds of the match and that our robot has 5 or more balls ready to be scored. Then in the final 30 seconds we'd wait for a robot to go anywhere close to one of our human players on either end and try to pin them in front of the airlock with the help of one of our teammates. The instant those final 20 seconds come around our human player would then have to lob a single Super Cell over the wall into your opponents trailer which is incredibly easy. At this time we'd score any balls we have in our possession and so would our team mate. If timed correctly the robots would only have to be stationary for 5-10 seconds at the most but we'd have the opportunity to score 20 or more points.
Of course that strategy would have it's flaws but it might be worth looking into.