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Unread 26-01-2009, 11:13
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BuddyB309 BuddyB309 is offline
I freaking love animating!!
AKA: Peter Casey
FRC #1625 (Winnovation)
Team Role: Animator
 
Join Date: Aug 2005
Rookie Year: 2005
Location: Winnebago IL
Posts: 838
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Re: Not too much activity here...

Quote:
Originally Posted by fireball3004 View Post
rigging... shutters... I hate rigging... I can get rigs to work, but it's awful, every time I try to make a rig do something new or different, I get something wrong with it....
aw come on, rigging not THAT hard. First you look at the character and decide what is the best approach to rig it. Either bones or some other kind. Then build the internal skeleton with bones, geometry, and/or helpers. Then apply 100 different constraints to them to build the external rig that you control. Some scripting here and there. Then skin modifier, skin deform modifier, then about 100 morph targets. Character rig tests to see everything works right. After reworking it 3 times and 100 hours later you done! whoo hoo! on to the next character!
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A.K.A Llama

check out my latest animations Appliance Night Out, Infant Intolerable, Fishing Like a Loony Tune, VVV Roadside Assistance

Life? I have a life. It is sitting at my computer and Animating. AND DRAWING!!! WEEEEEEE!!!!