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Re: Weird Things that Happen to me with Max
One of our animators is having a different problem but I feel that this is a weird thing happening with max.
general information:
Program: 3ds max 2009 32 bit
Computer: 3Ghz, 3GB
I know that that information my not be in the problem
Anyway, in 3ds max the student is trying to rotate and object and it will rotate but the X,Y,Z coordinates do not match up. Max does not seem to be holding where the student is moving from, so when the student tries to go back to 0,0,0 Max sets the current location of the object as 0,0,0 and does not move it at all. if the student tries to enter coordinates the difference from 1,0,0 to 2,0,0 will be a turn of more then 90 degrees.
if anyone knows of a setting that may have been messed with that would cause this to happen we would be greatfully.
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