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Re: cRIO Application Loader Issue
If you are declaring your members using:
Joystick rightStick(2);
instead of:
Joystick *rightStick = new Joystick(2);
then you are declaring on the stack, NOT the heap. You have a limited stack size for your program (I'm not sure if you can increase it or not - anyone?). Try using heap variables instead and see if the problem goes away if this is how your code works (which it looks like from the snippets you posted).
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