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Re: Traction Control for a Turning Tank-Drive
Here's my progress as of know, use to integration functions form the math pallet (f(x)) in labview, solve for velocity ( input divided by 9.8/32 deciding if you want to work in metric or standard), that gives velocity as far as i know were testing it this Saturday. The only issue is that integration functions send there last saved value first (therefore, the last velocity they output will be the first velocity you receive, shouldn't be that bad).
But all that gives us is well, straight line, by comparing difference between y and z would give us the steering, i'll work on it...
and yes, we have an on/off switch
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Is now an engineer thanks to FIRST.
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