Distance is changed based on motor speed, which has proven to be consistent enough to work during gameplay. Fortunately, with the shooter wheel spinning slower it still spits balls out at the same rate (about 4 balls per second).
Quote:
Originally Posted by sdcantrell56
I'm only answering because apparently we have created near identical robots without any form of collaboration. 
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haha, I hope that means we're on the right track.
EDIT: The turret is turned by another motor (a Banebots), if that's what you're referring to. It's turned by a v-belt pulley.
Oh, and I almost forgot; here's a video of some of the testing we did yesterday:
http://www.youtube.com/watch?v=I9wl1x9Wf_Q