Quote:
Originally Posted by Mazin
Make three planes in an orthogonal view so that they perfectly fit the render dimensions. Put your videos on them as textures, then animate their transparency. 
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How about this: Render each frame - print dye sublimation prints, scan each print at 300 dpi, downsample to video res. Then map those images to an orthoginal rectangle and render with motion blur, depth of field and GI turned on.
Thanks for the suggestions, but it still seems like a crazy work-around.