Give this a shot:
Code:
void SpecialControl(SpeedController *Motor); /* prototype */
class Robot : public SimpleRobot
{
Victor *InitialMotor;
public:
Robot(void)
{
InitialMotor = new Victor(1);
GetWatchdog().SetExpiration(0.1);
}
void OperatorControl(void)
{
GetWatchdog().SetEnabled(true);
SpecialControl(InitialMotor);
}
};
void SpecialControl(SpeedController *Motor)
{
Motor->Set(1);
}