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Re: "GetTrigger(KHand hand)" what???
Quote:
Originally Posted by Alan Anderson
How do you know it runs? It looks like it won't have any noticeable effect. It turns on a solenoid output so briefly that there should be no time for a mechanical component to respond before it's turned off again.
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so are you saying that i need to use like a wait(0.5) before it set it to false again. I am changing it so fast because it is going to be out "plundger" and it needs to reload itself as fast as possible or else the other balls in quene will get jamed behind the launcher (especially if the person working the fire control doesn't know what he/she is doing)
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~Xtreampb~
Pitt Pirates 2642
Lead Programmer
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