Quote:
Originally Posted by chinckley
We do not know how to read a button.
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Use a Joystick Get VI. Wire the appropriate joystick's DeviceRef bundle to it. One of the Get's outputs is a bundle called Buttons. Wire that output to an Unbundle By Name VI. Click on the "Button 1" text and you'll get a menu of possible buttons to read. The output of the Unbundle By Name will be a boolean representing the state of the button.
Now you can use that boolean to choose what value to send to the motor. Do you know how to do that?