Quote:
Originally Posted by Greg McKaskle
The LV build used to be so simple. LV VIs are already compiled and the .o is bound inside of them. The files were aggregated into a primitive zip called an LLB, that was attached as data to the end of a tiny EXE wrapper that knew how to load the LV runtime engine, and we were off to the races. If you wanted it smaller, the other parts of the VI were stripped of diagram and some panel info.
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but im guessing the code compiled in these .o and exe wrapper segments are for an x86 processor, not for the processor contained in the rio? is this why it takes so long?