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Vector Mathematics in PBASIC
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19-10-2001, 08:13
nwagers
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#0240 (Mach Vee)
Join Date: Oct 2001
Location: Monroe, MI
Posts: 88
Trig in PBasic
Inverse sine and inverse cosine functions would be great additions to the PBasic language. I was trying to create polar coordinates for the joystick, but without these, I am at a loss as to how to do it.
nwagers
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