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Unread 25-02-2009, 21:26
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Daniel_LaFleur Daniel_LaFleur is offline
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Re: Implementing Traction Control for an advantage in the 2009 game

Quote:
Originally Posted by iCurtis View Post
Current is a function of wheel velocity. When the wheel begins to slip, the motor will spin faster and draw less current. As long the as change in current draw was sharp enough, I'd imagine it could potentially be simpler than measuring your velocity relative to the floor.
Almost correct.

Current is a function of wheel torque, not wheel velocity.
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