
25-02-2009, 21:26
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Mad Scientist
AKA: Me
 FRC #2040 (DERT)
Team Role: Engineer
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Join Date: Apr 2005
Rookie Year: 2003
Location: Peoria, IL
Posts: 1,981
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Re: Implementing Traction Control for an advantage in the 2009 game
Quote:
Originally Posted by iCurtis
Current is a function of wheel velocity. When the wheel begins to slip, the motor will spin faster and draw less current. As long the as change in current draw was sharp enough, I'd imagine it could potentially be simpler than measuring your velocity relative to the floor.
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Almost correct.
Current is a function of wheel torque, not wheel velocity.
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