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Re: Observations First Day of Matches
Shooters seemed to have more trouble scoring than dumpers. Even ones with camera controlled turrets needed to be pinning the other robot most of the time.
Overall it seemed like teams that avoided getting stuck in big pileups in the middle had a huge advantage during the 30 seconds it took to untangle everyone. With all the moon rocks scattered around the field, several teams were able to drive around and pick up 10 or more and reload their scoring.
Crab drives seemed to be pretty effective when I saw them. Being able to shift direction and strafe alongside a robot worked well for dumpers looking to score, or any robot trying to evade being scored upon.
Scores are around the 30-40 point mark during practice day, and I wouldn't be surprised to see them averaging 50-60 points tomorrow. I saw a few games with scores in the 70s and 80s, and that was without super cells.
More robots absent in practice matches than I remember. About 3-4 robots per match.
The game seems much better than I was thinking at kickoff day. Scoring is actually happening, even if a lot is human players. Everyone is a little unwieldy, but once the drivers get going there will be some great matches.
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Technical Mentor
Team 2877 - Ligerbots
2016-
Previously:
Team 578 - Red Raider Robotics
2007-2014
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