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<G24> Empty Cell Ruling from DC
Here's the situation:
At the beginning of our 2nd match at DC, our alliance human player put all 4 empty cells in our robot during autonomy (unaware of the G24 rule). We proceeded to deliver those empty cells to the corner stations and were expecting 30 points in penalties for this mistake. Instead we only got one 10point penalty for controlling more than one empty cell.
Our team has questioned that if this is the case, is it worth the gamble of 10pts in penalties to quickly deliver all 4 empty cells to your alliance? In our case we only scored one super cell of the four, which resulted in a net score of 5 points, but we think the chances of getting more scored may be worth that gamble.
Thinking this didn't sound like a correct interpretation of the rule, we clarified with the head ref who said this case is, in fact, only 10pts. We then told her if that's the rule, we may choose to do this all the time.
What does the community think? Was the rule written this way so that teams could make the decision on if carrying 4 empty cells at one time was worth the gamble? Or is this just a loophole in the rules that needs to be clarified?
Maybe it's not worth the gamble, but if it is, we want to know what people think.
Thanks,
The Robonauts
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