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Re: Game design /w surface leveling the competition?
The whole idea of leveling a playing field is pointless. No matter how much you change the conventions and toss out an entire teams CAD library making them start from scratch, there are always going to be elite teams who have the smarts and resources to overcome anything you can throw at them. Every year it is obvious at first week regionals that some teams do start off way ahead of the pack and as the weeks progress they gain just as much experience as everyone else. Some will catch up after repairs and tweaks but some don't stand a chance to close the gap by the championship. Although it does get more exciting and competitive as the season rolls on it becomes kinda predictable.
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