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Unread 28-02-2009, 21:49
wcamp1742 wcamp1742 is offline
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AKA: Will Campbell
FRC #1742 (Shockwave)
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Re: Game design /w surface leveling the competition?

Quote:
Originally Posted by Lil' Lavery View Post
The value of super cells is going to depend on the alliance you're facing. 45, 234, and 620 used several to win, but they benefited a lot more by the other alliances trying to use them. They would decimate teams who were doing "empty cell runs," especially by pinning them in the corner when they were exchanging them. There's a very definite reason why the trailers of 176 and 118 were full (both of whom did empty cell duty against that alliance during the eliminations).
I agree that empty cells are a risk because you are vulnerable to pinning but from what I saw in OKC it's hard to beat a quick thirty points. A lot of teams here were wide eyed amateurs who couldn't block empty cell delivery as well as some of the lower number teams, so I'm sure we'll have to mix things up a bit when we get to Atlanta.
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