View Single Post
  #1   Spotlight this post!  
Unread 01-03-2009, 01:28
David Brinza's Avatar
David Brinza David Brinza is offline
Lead Mentor, Lead Robot Inspector
FRC #0980 (ThunderBots)
Team Role: Mentor
 
Join Date: Feb 2003
Rookie Year: 2003
Location: Glendale, CA
Posts: 1,378
David Brinza has a reputation beyond reputeDavid Brinza has a reputation beyond reputeDavid Brinza has a reputation beyond reputeDavid Brinza has a reputation beyond reputeDavid Brinza has a reputation beyond reputeDavid Brinza has a reputation beyond reputeDavid Brinza has a reputation beyond reputeDavid Brinza has a reputation beyond reputeDavid Brinza has a reputation beyond reputeDavid Brinza has a reputation beyond reputeDavid Brinza has a reputation beyond repute
What do you think about <G14> in eliminations?

Should the GDC consider eliminating <G14> in eliminations?

In the OKC regional, <G14> was applied to alliances four times in the elimination matches. That meant the offending alliances lost two supercells and an empty cell in their matches. In spite of three <G14> violations, the #1 alliance was able to win the event.

Here are some observations that lead me to believe that applying <G14> in elimination matches is just not good for the game:

1) In elimination matches, ranking scores no longer apply so there is other motivation to keep the score close other than <G14>.

2) In low scoring matches, trying to avoid <G14> can cost you a win if the opponents scores one or two super cells near the end of the match.

3) At OKC, I observed occasional significant upward and downward real-time score fluctuations. Accidental super cell tallies were apparently entered by the score keepers, which were corrected (sometimes after the match was completed).

4) In the elimination rounds, the objective is to win and margin of victory isn't a matter of GP, it's about effectiveness, skill and luck. Why should a team hold back at this point in the competition.

What happened in other regionals - did anyone lose trying to avoid a <G14> violation?
__________________
"There's never enough time to do it right, but always time to do it over."
2003 AZ: Semifinals, Motorola Quality; SoCal: Q-finals, Xerox Creativity; IRI: Q-finals
2004 AZ: Semifinals, GM Industrial Design; SoCal: Winners, Leadership in Controls; Championship: Galileo #2 seed, Q-finals; IRI: Champions
2005 AZ: #1 Seed, Xerox Creativity; SoCal: Finalist, RadioShack Controls; SVR: Winners, Delphi "Driving Tomorrow's Technologies"; Championship: Archimedes Semifinals; IRI: Finalist
2007 LA: Finalist; San Diego: Q-finals; CalGames: Finalist || 2008 San Diego: Q-finals; LA: Winners; CalGames: Finalist || 2009 LA: Semifinals; Las Vegas: Q-finals; IRI: #1 Seed, Finalist
2010 AZ: Motorola Quality; LA: Finalist || 2011 SD: Q-finals; LA: Q-finals || 2013 LA: Xerox Creativity, WFFA, Dean's List Finalist || 2014 IE: Q-finals, LA: Finalist, Dean's List Finalist
2016 Ventura: Q-finals, WFFA, Engineering Inspiration