Quote:
Originally Posted by BuddyB309
Its very hard to say. If I start twisting arms and forcing kids to do it then they will never enjoy it. The minute I turn my back they will stop animateting. They wont go home to animate. I'm really looking for that one student who just takes off and becomes obsessed with it. Because with an animation team for FIRST you really only need one person who is fully into it to make a good submission. Sure its good to have multiple people on the team, but then you deal with organization issues. A person that is new to 3D doesn't know how to organize the data on their computer (or network) correctly unless they have done a couple of projects before. Unless they have a mentor (like me!) to show them how to organize. But I can't really be their all the time because I'm going to school right now.
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I have essentially the same problem. I need to find the right medium between teaching them everything I possibly can, and trying not to suck the fun out of it. I'm a student, I work, and I live an hour and a half away, so you can imagine how important it is for them to want to do the work on their own time. My biggest fear is that I'm not going to find that one student who really takes off with it. Unfortunately, that's the one aspect of this situation that I can't control, so worrying will do me no good, but alas. I do it anyway.
Aside from lots of practice, any good strategies for keeping the team interested and organized? I
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