Quote:
Originally Posted by Jreed129
Things get tough and next year we will only have 2-3 people if no one joins animation for next year.
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I've always found that 2-3 is what works best. It's hard to evenly parse out the work and then get it all put back together in the end. When I was a student, even when we started with 5-6 people, most of them only contributed one or two meshes to the entire thing. Sometimes it helps to have that little extra oomph for the team, but if you were expecting them to do as much work as the rest of you, it can make for a last minute scramble.
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