|
Re: Human players are costing points
I saw a few robot penalties in KC. Three or four red cards for losing the trailer (which got called as an S01 violation), plus a couple of penalties for multiple empty cell possession.
The payload specialists committed the vast majority of penalties. In approximate order of frequency: breaking the plane of the outpost shield while throwing over, hands in the airlock, empty cells over the wall, touching the super cells early, foot faults, and one early super cell throw.
|