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Unread 04-03-2009, 04:30
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Re: Team 2230 Windows Scouting Application - Beta testing needed

Quote:
Originally Posted by feliks_rosenber View Post
Hello,

Just a few suggestions from someone who has checked the attached screenshots and for more than once.
I'll try to be as constructive as possible even though at times you might get the wrong impression and consider my words wrongly since my style of writing is somewhat too critical and my suggestions always turn out to be mixed with criticism. Not that I do it intentionally...


So here is my personal reconnaissance concerning the software:
First of all, there are several fields I personally find redundant. Let's take penalty in points for instance. Is there any way you can monitor penalties assigned to each and every team? You get the penalties assigned to every alliance as a whole at least as far as I remember the scoreboard. That said, there is no way you can efficiently monitor penalties per team. Therefore, I don't really see how one can use this option regardless of the evident importance of spotting and monitoring teams which don't really play fairly.


Next you have the balls in own trailer field which is an important aspect of the game since you have to know whether a robot dodges massive super cells bombardments with ease or not. Given the nature of the matches though, I don't see how this type of data can be collected. It would be more than extremely difficult to count the number of cells left in every trailer following each and every match. From the stands, unless you employ some wise methods which I cannot think of, you simply cannot count the cells efficiently, correct me if I'm wrong. Besides, you have to count as many as 6 trailers! Looks to me like science fiction.
Moreover, if you take the number of cells entered by a robot plus the number of cells entered by a payload specialist to the same bot and do that for every opposing bot, you get the total number of cells in the trailer. It requires coordination with a group of fellow team members and in that way it might be feasible.


Having said that, I do like the interface of your scouting software and I do think that this could be a great idea and a great tool for teams competing in the FRC. Personally, it has given me some inspiration and some valuable strategy related ideas I could have never even attempted to think of without your software.


The best of luck and see you at the regional! Oh and don't forget to amaze us with another guitar like console.


P.S. don't take any of my suggestions too seriously
This kind of detail in scouting isn't really that uncommon, and can be very useful if the data is used well.