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Re: Look Back: Week 2
I still have the idea that soon teams will realize that the best thing is not to toss out all of the moon rocks human players are given until the last 40 seconds of the game. Imagine how much different the scores would work if for the first minute not a single robot could pick a moon rock from the floor.
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"For every great theory about design, there is a better and contradictory theory about design. And don't let the irony of that escape you."
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