Quote:
Originally Posted by Tetraman
I still have the idea that soon teams will realize that the best thing is not to toss out all of the moon rocks human players are given until the last 40 seconds of the game. Imagine how much different the scores would work if for the first minute not a single robot could pick a moon rock from the floor.
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Or simply not miss, payload specialists are making and breaking the game. Our alliance partners in the Quarter finals lost 9-10 balls per each match which really hurt us.
Not to knock them, but in the qualifying matches our team got a great boost from the almost guaranteed 10 balls (out of 13), and they didn't want our outpost specialist, they wanted their own. (We have one for corners and one for the outpost)
So be sure that you either hold on to the moon rocks until later in the match, or have a really accurate payload specialist, whichever works for your team, because they're really helping offensively and somewhat defensively by not allowing floor loading bots to restock.