Quote:
Originally Posted by IKE
I meant getting hit in the middle of the regolith.
Bingo.
here is my take on it. For the record we have a crab drive and do a slightly different manuever, but essentially this works .
If you try to turn away from the attacking bot, the trailer wedges against theirs. At this point you trying to turn your bot (highest energy action), your trailer and their bot. Meanwhile your opponent is just trying to drive you sideways. The appearance on the field is a magic hit and then you get pushed across the field into a wall.
If you turn into their bot, your forces are opposing theirs which keeps you in place (center of regolith). It also causes your bot to rotate around theirs, and theirs to rotate about yours. As the speed of rotation increase, you will slip away (unless they are way faster), and your trailer will swing around the front of their bot and break loose.
Check out early 33 videos for what not to do, and then the last qualification match (towards the end) for a into the skid example.
Now the downside of this manuever is it exposes your trailer to the front (business end) of most robots. This will often result in a ball or two in your trailer, but that is better then the pinned and filled routine.
This principle also explains why it is so hard to turn off of the wall.
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Why not just drive backwards? The inertia of the defending bot will take it with you and turn it to its left, freeing you to do as you please.
Also this depends on your proximity to the wall. If the wall is directly to the left in this drawing, you're in a bit of hurt.