Thread: 3ds max work
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Unread 11-03-2009, 19:13
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3ds max work

Not to many 3ds max posts, so I thought I would show people what I have been working on in the past week.

I have been working on 3ds max to create a team number logo for various things like shirts buttons and stickers. The shape will be the same, but the materials and perspective angles may change. Here is what I have so far.

If you click on the image it will take you to one in 1920x1200, so it may take a while to load.

My team mates wanted gears to replace the 8. I don't really like that idea, because it just seems too ordinary and unimaginative or something. I tried to make them look best I can, and less tacky. I used ambient occlusion maps to fake shadows, and an hdri map for fake reflections. I does also reflect itself and the floor too. The material I used in this render is what I call soft aluminum. I made it using various settings in the Arch and Design material.

Anyways, hope you guys like it, and I wouldn't mind some feedback on it. If you have any questions, I will try to answer them.
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