You are basing your logic still on the terminology of "shooter" versus "dumper". From the beginning of the season, we designed our robot to be a short range "shooter" just calling it that to simplify terminology. We only shoot 1 ball at a time, but we shoot 5 balls/sec. There aren't many robots, either "shooter" or "dumper" that can expel as many balls as us in a given time. I can think of possibly 5. With us having a turret and the ability to adjust distance while maintaining the same rate of fire, we have more scoring opportunities than a non turreted short range system.
This whole debate of shooters vs. dumpers has gotten ridiculous. The winning robot will be a very high throughput robot that has a strong and reliable drive team and strong alliance selection and strategy. The method of delivering balls, either in a single line or 2 or 3 wide will not matter if the robot fulfills these requirements.
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Originally Posted by Tom Line
Strategy wise, perhaps they are the same. Shooters can score at close range, but dumpers can outperform them in terms of ball volume and rate of fire, since a "shooter" is generally constrained by firing 1 ball at a time.
By that measure, I'm not sure why people would pick a shooter over a dumper. All data points to dumpers currently being the best choice.
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