Quote:
Originally Posted by Norman J
There is a penalty if the empty cell is thrown over the wall, so the only way for an empty cell to be scored is if a robot picks it up from the ground and then scores it into a trailer.
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I've seen one instance of a team's trailer being close enough to a wall that an empty cell was scored by pushing it through the hole into the trailer.
I was under the impression that you could choose which cells you lost in a penalty (in which case it would be beneficial to lose an empty cell, then a supercell, alternating)