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Re: Game design /w surface leveling the competition?
As usual, Jane is pretty well on the mark.
I don't think any game change is ever going to tip the balance away from traditional powerhouse teams. Teams are traditionally good for the same reason that any organization is traditionally good: exceptional human resources (i.e. talent) and good organization of those resources. Good teams know how to tackle a challenge, organize their efforts, and implement their solutions. Any changes to the game itself doesn't change this dynamic.
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An ounce of perception is worth a pound of obscure.
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