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Re: fundamental flaw with GDC?
I like that every year the members of the GDC walk around and talk with teams about what they liked and disliked about the game. It is a great way to express your opinion about the game and add ideas for improvements to future games.
This exists on a community level here on CD to some extent. The only problem in a forum this open is that once a thread reaches a certain size, inevitably if falls off track and becomes useless.
The problem with small committees is that they are often too close to the problems at hand without the diversity of the entire population. With regard to the bumper section clarity example, I think the GDC was confident within their small community that it was perfectly clear. They all discussed it amongst themselves and agreed that the wording was appropriate for release. It is likely another small committee would have felt the same way.
I think the GDC does a good job at planning games with the resources and time they are given. The GDC is also appropriately open to constructive community feedback.
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