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Re: The point is....
Posted by ameya agaskar at 04/12/2001 7:06 PM EST
Student on team #293, Bullbots, from hopewell valley central high school and Janssen/Morehouse Engineering/Lucent/Worldwater.
In Reply to: The point is....
Posted by Kevin Sevcik on 04/11/2001 3:15 PM EST:
: Also, I think that by changing the competition to eliminate head to head and to remove purely defensive strategies, D&W have greatly increased our design options. Yes, increased. Defensive strategies tend to rely solely on pushing other robots around, and usually aren't terribly innovative. Just about anyone can design a robot to knock others over. However, while these options are open to teams, offensive designs and strategies suffer. When you have to worry about adding armor and protecting electronics, you've got less weight and material to work with. And when you have to consider other robots ramming you, it gets rid of a lot of strategies and design options. Do you think some of the cooler designs like Demolition Squad's goal lifting robot would have survived when another robot crashed into them? I don't think FIRST should be about who can design the robot that can best resist getting beaten to a pulp while still scoring points.
But last year, when the competition was 2 vs. 2, there was no "getting beaten to a pulp." Yes, there was defense involved, but i don't remember anything violent by anyone's definition of the word. And the qualifying round rule that gave the winners 3x the losers' score made some co-operation necessary, anyway.
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