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Unread 13-04-2009, 06:45
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GaryVoshol GaryVoshol is offline
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Re: More then 7 matches?

Quote:
Originally Posted by jholman View Post
I think having 10 matchs would be optimal. This would require 145 matches for 87 team devisions. At 5.5 minute turnarounds this would be a total of 13.3 competition hours. For ease sake we'll estimate 13.5 hours.
You aren't going to get 5.5 minute turnarounds. At least you can't plan for getting that - one short delay of 10-15 minutes will kill the entire schedule. The MI Cmp averaged about 6 minute cycles, maybe a few seconds less: http://www2.usfirst.org/2009comp/eve...chresults.html And this was with experienced teams, who had all run at least 24 matches before, many 30 or more. Those matches that made 5 minutes, and a couple of them that even made 4, were offset by those matches that took 7 minutes. And notice both Fri am and Fri pm started late, losing 16 minutes there. You can run 6's; you can't plan on running anything less. It just won't work.

Quote:
Originally Posted by waialua359 View Post
Since we already have to fly in on at least Tuesday due to unpacking of crate on Wednesday,
Why not allow unpacking of the crate with time to setup the pits, fix robot (if necessary) and allow the use of practice fields.
That would also be a good time to get your info from pit admin, attend workshops on Thursdays (rather than during matches on Friday), and other business such as inspection of robots.

Then,
Thursday could have practice matches only in the morning, have the opening ceremony and run 2 real matches after lunch.
Friday could have 6 matches since the opening ceremony already took place.
Saturday could run status quo.

That would give 10 matches and a better representation of the top 8 teams.

With so many teams, I am all for more matches.
Now that's a pretty good schedule. The Wed evening pit hours correspond to the FiM optional load-in hours. You could opt out of it, and do everything Thurs am if you wanted.

Depending on the game, I'd also change the way practice rounds were run. Make it single runs on a 7 minute schedule. Slightly under 3.5 hours. In this game, reset between the two practice matches in a single session can sometimes take longer than getting new robots on the field. Especially if the incoming robots are allowed to preload game pieces.
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