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Re: [Official 2008 Game Design] OK, so YOU design the 2009 game...
i think an interesting game would be like dodgeball..use poofballs as game pieces,
shooters to hit other robots or a target on the robot, or you can make a manipulator to catch the ball when its thrown..
and for the game to be more exciting, add 2 more teams to each alliance.. a game of 5v5
so
i think crab drives would be the essential drivetrain to succeed..
and you can use a targeting system to track and shoot other robots..\
idk.. it would be like a game of tanks!
but besides this fact.
has anyone noticed the pattern to the games..
like one year you need an arm mechanism, the next is a shooter, the next is sort of like an arm but you can make any type of manipulator.. and so on.
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"There's always next year..."
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