Thread: Lunacy Review
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Unread 20-04-2009, 08:42
Jared Russell's Avatar
Jared Russell Jared Russell is offline
Taking a year (mostly) off
FRC #0254 (The Cheesy Poofs), FRC #0341 (Miss Daisy)
Team Role: Engineer
 
Join Date: Nov 2002
Rookie Year: 2001
Location: San Francisco, CA
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Re: Lunacy Review

In my 9 years...

Best
2006 - Aim High
2007 - Rack N Roll
2009 - Lunacy
2008 - Overdrive
2003 - Stack Attack
2005 - Triple Play
2004 - FIRST Frenzy
2002 - Zone Zeal
Worst

All in all I liked Lunacy a lot. I loved the changeup of not driving on carpet (though I think it is only fun when it is just that - a one year changeup). I loved the simple game dynamic of driving with a goal stuck to you. I loved the way the supercell brought excitement to the endgame (something that 2008 and 2005 really lacked). I LOVED the lack of robot penalties.

I did NOT like the fact that many of the build rules, taken together, made for very limited room for innovation. Too many robots looked the same (and if you limit your query to the subset of robots who were "elite" this season, there were basically only 3 or 4 winning designs out there). I also did not like how we chose a game piece that was almost impossible to find after kickoff (especially in the northeast).

The game itself was much more fun to play than to watch. Robots moved slowly, huge scrums were the norm, and there wasn't a lot of "wow" factor.
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