Thread: Lunacy Review
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Unread 20-04-2009, 13:57
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Re: Lunacy Review

Quote:
Originally Posted by Chris Hibner View Post
This to me is the biggest issue with this game. I have brought many non-FIRSTers to watch events this year and every one of them said that there was always a lot of chaos and it was hard to follow.

I've said this before (okay, I say it after EVERY YEAR), and I'll say it again: ever since the games went to 3 against 3, the games have been nearly impossible for casual observers to follow.

I also always propose this to the IRI powers that be: is it possible to run an hour of unofficial matches sometime during the IRI weekend as 2 vs. 2 just to see if it makes the game easier to follow? I still don't know if that's the cure, but I really would love to give it a try.
At our little dog-and-pony offseason event, we had 2v2 playing Overdrive. To my eyes, it made the game more exciting and easy to follow, and each robot had a trackball (if it wanted it).
It should be noted that the reason we did 2v2 is we only had 16 teams and a ton of technical difficulties, but I was happy with the outcome.
That being said, I believe the reason FIRST has gone 3v3 is the sheer number of robots competing. By putting six robots on the field instead of four, the playing time increases by 50%. At an event like IRI with 72 teams, each robot may play 3 or 4 times total in a 2v2 format. For some teams, LNHS is a long way to go to play three matches.

Since it seems en vogue to do so:

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Last edited by Taylor : 20-04-2009 at 14:19.
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