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Unread 24-06-2002, 03:44
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#0047 (ChiefDelphi)
 
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Well...

Posted by Kevin Sevcik at 04/19/2001 11:26 PM EST


College Student on team #57, Leopards, from BT Washington and the High School for Engineering Professions and Exxon, Kellog Brown & Root, Powell Electrical.


In Reply to: Basketball robots
Posted by Andy Baker on 04/19/2001 5:24 PM EST:



I think the point Kris was trying to make was that the tasks in basketball are relatively simple and easy to accomplish. Point, being, there wouldn't be much variety or creativity in the robots. As you just pointed out, the basketball game would break down into just 4 types of robots. All the robots would either be big and pushy or quick and agile. So you've got just 8 kinds of robots. While this year, you could have limbo bots, wedges, big ballers, off bridge balancers, on bridge balancers, bridge flippers, small ball scorers, etc.
I think the whole point here is that more complex games encourage trying different approaches to the problem. Everybody already knows how to play basketball, so there wouldn't be any robots that make you say, "Wow, I didn't think of doing that." The same goes for a simple game. Everyone will rather quickly figure out how things should be done, and creativity will play a much smaller role in the competition.
Anyways, those are my thought on this. I'm slowly reading my way up this thread, so I'll probably repeat myself a few posts above this.
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