Quote:
Originally Posted by Herodotus
Ranking points are based on your opponents score, not their score in comparison to yours. So before winning by fifty points and winning by a hundred points made no difference. It was all about how well the opponents scored. I was under the impression that this was not designed to prevent blow-outs but rather designed to take into account the randomness of qualification rounds. So if your team beats 1114, 217, and 67 you are likely going to get more ranking points then playing against three robots that can't score, or two robots and a no show. It's to help prevent a team from riding to the top purely based on lucky matches.
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I was thinking more from a defensive position. If you look at pure offense it seems fine, but considering how important D is this year (and many other years!) shutting down your opponent was bad.
I think FIRST tries to make rules people dislike so that you learn to deal with them. <G14> is a strategic element of the game, regardless of whether or not people think that they deserve a "penalty free win", so you have to play around it (or just not care about it; G14 has never impacted a match I've played when it was active)