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Re: Lunacy Review
Likes
-A lot more strategy within an alliance. (You had to decide who would be playing defense, scoring, delivering empty cells, etc.)
-Less Penalties!!!
-A lot more game pieces, allowed everyone to have a chance to use them.
-Targets in games were always moving so it was more of a challenge to score
-3 targets for each alliance
-Different surface made it more interesting
-Had more of a theme to it
-More interesting to scout
-Drivers needed a lot more skill
Dislikes
-Human Player could change the outcome of the game way too much!
-The surface was expensive to buy and annoying to set up every meeting.
-Sometimes very boring to watch when all robots were pinned in a corner.
-G14 was horrible
-Game pieces were really annoying to find.
-There weren’t many unique ideas for robot manipulator. A lot of robots looked the same
-Inspections were always different. We were fine with our motors and everything until Atlanta. (Keep inspections constant)
-If a robot was missing or dead, it almost always ended in that alliance losing due to the open trailer
-The scoring during the game was almost always inaccurate. There were times when it said we were lost by almost 20 at the end of the game and then when the final score came out we won, and vice versa
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