View Single Post
  #4   Spotlight this post!  
Unread 21-04-2009, 19:30
Alex.Norton's Avatar
Alex.Norton Alex.Norton is offline
Fidgetting
no team
 
Join Date: Apr 2005
Rookie Year: 2003
Location: Ft. Collins, Colorado
Posts: 190
Alex.Norton has much to be proud ofAlex.Norton has much to be proud ofAlex.Norton has much to be proud ofAlex.Norton has much to be proud ofAlex.Norton has much to be proud ofAlex.Norton has much to be proud ofAlex.Norton has much to be proud ofAlex.Norton has much to be proud of
Send a message via AIM to Alex.Norton Send a message via MSN to Alex.Norton
Re: What makes for a good and spectator-friendly game?

That is a really good list but i disagree with you on what I think is the most important part in that you should be able to judge who is winning with a glance. In any other sport I can come in, in the middle of a game and still be in touch with who is winning and while I know that a FIRST match is only 2 minutes in certain games I have concentrated on a single machine for a few seconds and when I've some back the score has completely changed.

-the score should be atainable simply by looking at the field.

This is why I had a very hard time with both the 2006 and 2008 games because I would get distracted and suddenly be completely lost. Also this is why I dissagree about the 2005 and the 2007 games, I could look at the field and get a general idea of the score.
__________________
"History doesn't repeat itself - at best it sometimes rhymes" --Mark Twain
Reply With Quote