Quote:
Originally Posted by kramarczyk
I thought this was a good year to really nail that whole Ff=mu*Fn into people's head, but to get it past my kids we had to do some quicky tests to prove it. See attached data.
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WOW!

thats for that was alot for me to read on my phone! i had to wait till i came home, but thanks!!!
Quote:
Originally Posted by AdamHeard
Wow, all you guys were only able to push 3 robots sideways? We easily pushed 5, but never did so because we wanted to keep our alliance partners free....
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are we talking about dead stop pushing or full speed ramming? because i can push robots around when at full speed 100% traction.
Quote:
Originally Posted by EricH
I agree with Adam. The other question (which hasn't been fully defined) is, Best at what? Offense, defense, pinning, avoiding pinning, etc. Sure, you can build a great offensive drivetrain, but somebody with a great defensive drivetrain may be able to beat you. There is a difference, I'd say.
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The problem: The Feild + KOP wheels... what was the best solution? it dosent matter about offensive or devensive. what matters is out of all the different combonations teams came up with, which concept was the most effective? the fan? the 100+ wheels? the programming? 4 wheel tank 1 CIM? 2 CIM? Wide base ?narrow base? etc...
i look at my team with 4 wheel tank 2 ONE CIM each side with KOP gear boxs at 119.8lbs and no traction programming i say this was an avg drive train. not a winning one.
you may be right when you look at playing on carpet, but 2009 was a little different.