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Re: A Series of Unfortunate Events
In seeding matches, 3 things killed us:
we had a harvester of pvc pipes on our front with just a thin cardboard like sponsor board, and during auto, playing in the center pos, we rammed into another robot so that their edge hit our harvester, and our harvester fell apart and prevented us from moving (we took a video of our matches from our camera, and you can see it collide with us very hard!) the programmers changed it to turn and then go forward slowly in auto after that
We put in a dead battery (6V?) and crawled
we were downloading the movies from the robot, and we had to go up, so we took the laptop to the staging area, finished, but forgot to plug in our WGA, and our light was BLINK.BLINK.BLINK.BLINK the match as we got scored apon
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Bubble Wrap: programmers rewards
Watchdog.Kill();
printf("Watchdog is Dead, Celebrate!");
How to make a self aware robot: while (∞) cout<<(sqrt(-∞)/-0);
Previously FRC 451 (The Cat Attack)
Now part of the class of 2016 at WPI & helping on WPILib
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