Quote:
Originally Posted by Steven Sigley
I liked how Rack n Roll offered like 2 types of robots to build and equal incentive for both. Ramps could get you 60 points while scorers could get anywhere from 2 to 256.
Teams could focus on one or the other and robots all handled the challenge in different ways. The field was pretty open but not chaotic. Scoring was easy to follow (assuming you knew about the 2^X multiplier for ringers in a row), and there were enough rules without overdoing it.
Finally to top it off, while there were 2 classes of robots, there still existed the challenge of making a robot to "do-it-all" and while that type of robot was difficult to build it was still a strong possibility for many teams.
It was just great in so many ways, and I'd like to see another game like it for 2010.
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I agree, 2007 was my favorite year and I wish we could redo that year. Can't wait for the 2010 game and please bring back carpet, please.
