Quote:
Originally Posted by Cory
It's not that difficult to explain the basic premise of Lunacy. The problem is it's nearly impossible for the casual spectator to follow and extremely boring.
I find it boring watching all the matches with a 4 robot cluster stuck in one corner for 1:30. I can't imagine how boring that must seem to people who have no idea what FIRST is and have never seen a robotics competition before.
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I think part of what was boring was that there were technically 12 things (6 bots, 6 trailers) on the same size field that usually has 6. This made it kind of congested, and many matches happened where there was a big clump in the middle. The other thing I didn't like about Lunacy was the super cell. Basically a human player had the ability to change the victor in a match that was within 15 points on both sides. I rarely ever saw a robot score a super cell. I like human players, but I liked them best in 07, where they existed, but couldn't influence a matches outcome. The one thing that I don't really feel bad about criticizing is G14, you can't penalize people for doing well. Period.
Don't get me wrong on these comments though, I thought Lunacy was a good game. It was fun to play and especially fun to strategize in. Above I am simply pointing out the aspects of the game that I thought could have been a little better. Overall I thought Lunacy was great, but I did like the two previous years a little better.